OlliOlli World is a colourful and proudly inclusive flow state skateboarding game made in Unity by Roll7 and published by Private Division in 2022. My role as Lead Artist and Art Director was to develop the art style and demo, pitch the concept to external publishers and build an art team, including concept and technical artists, who could realise the creative vision on the target platforms. With over 100 levels and 9 months to build the game I also worked with engineers to build tools and processes that allowed the artists to work efficiently and reactively to an ever evolving and finely tuned game design. I also worked on in-game assets, graphic design, level dressing and in-game and real world branding designing 10 different skate brands and over 1000 customisation items. I also art directed marketing assets and trailers with external teams, click here to see the full cinematic trailer made with my friends at 2veinte